you will be expected to help the players transition between both styles of play
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Caves and Caverns Category_Catalog you will be expected toA book to help a DM campaign judge to quickly generate and populate a fantasy cave cavern burrow. It contains tables that can be used to randomly generate attributes such as: Cave type, terrain, size, number of entrances Features: underground rivers, lakes, vaults, geothermals Occupants: number, type, hit dice, abilities and so on The majority of the book is comprised of cave layouts that are mapped using Judges Guild's Campaign Hexagon System. Part